![]() Water green reflection and green planes in waterfalls Move the Landscape and Water folders back into Data\Meshes\Enderal.Goto into Nifoptimizer, browse to Data\Meshes\Enderal and click optimize.At the top click Spells>Batch>Add Tangent Spaces and Update. From the enderal mesh folder, go into armor\jespararmor.Goto Data\Meshes\Enderal and move out the landscape folder and the water folder.Go back to the CharacterAsset folder and overite the old feet meshes with the optimized ones.Launch NifOptimizer and browse to the feet folder.Copy femalefeet_0.nif and femalefeet_1.nif to the new folder.Go into Data\Meshes\Actors\character\CharacterAssets and make a new folder called feet.The female foot mesh is broken and has exploded verticies. To start, run skse64_loader.exe in the main SSE directory.Īlthough you now have a functioning Enderal SSE, it is still very buggy and not very desirable due to broken meshes and other things.Continue on to see patches for meshes and other small things. At this point, you have a functioning yet still bugged Enderal SSE.Extract SkyUi SSE and open the BSA in BAE. Wait for this to finish as it can take some time. Then run the bat by double-clicking it.Copy it and the file Skyrim Special Edition\tools\HavokBehaviorPostProcess\HavokBehaviorPostProcess.exe to Data\Meshes\Actors\.Find the converter script bat file from the archive. Clicking replace all files when prompted. Extract and install SKSE 64 by placing everything from the Skse folder of the archive into the root of SSE.Next, Copy all of the folders from Enderal's data folder to the SSE data folder. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |